tag:blogger.com,1999:blog-2794903447137013827.post4242394024382434949..comments2015-09-11T21:23:38.422-07:00Comments on Arma 3 Voice Commands: Extended Script!: How To Obtain Extended GlovePIE Script for Arma 3 Voice CommandsAnonymoushttp://www.blogger.com/profile/11845549988753629118noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2794903447137013827.post-28467484568089229632015-09-11T21:23:38.422-07:002015-09-11T21:23:38.422-07:00Hi There,
Have you tried key.Zero instead of key...Hi There,<br /><br />Have you tried key.Zero instead of key.0 ??<br /><br />I have also noticed that the original Glovepie script for Arma 3 uses capital letters for number words eg key.Five not key.five<br /><br />Not sure if either of these can help? Hope so!<br /><br />Ok cheers!Anonymoushttps://www.blogger.com/profile/11845549988753629118noreply@blogger.comtag:blogger.com,1999:blog-2794903447137013827.post-52874569104243594062015-09-09T10:07:17.475-07:002015-09-09T10:07:17.475-07:00thanks mate been trying to get this working, not h...thanks mate been trying to get this working, not having much success, I can get it to call in artillery (module), as the key press are as follows. <br /><br />0=opens command<br />8=opens supports<br />1= my default support artillery/air module<br />1= the vehicle type ef RHS M109<br />1= selects HE<br />5= number of rounds in this case 5) <br /><br />set up like this<br /><br /> if said("Fire Mission",6) or said("Request Fire Mission", 6) or said(" request Artillery", 6) then<br /> press(key.0)<br /> release(key.0)<br /> wait 90ms<br /> press(key.eight)<br /> release(key.eight)<br /> wait 90 ms <br /> press(key.one)<br /> release(key.one)<br /> wait 90 ms<br /> press(key.one)<br /> release(key.one)<br /> wait 90 ms<br /> press(key.one)<br /> release(key.one)<br /> wait 90 ms <br /> press(key.five)<br /> release(key.five)<br /><br />end if <br /><br /><br />it never gets any further than selecting the call sign, I still have to input the type of round 1=HE as default, and enter the same for the number of rounds anywhere between 1-9 <br /><br />Its great fun telling your AI team mates what to do, rather than mess around with the keypad!! Anonymoushttps://www.blogger.com/profile/18283584307666566243noreply@blogger.comtag:blogger.com,1999:blog-2794903447137013827.post-86031047542693039342015-08-29T19:11:28.396-07:002015-08-29T19:11:28.396-07:00Hello mate! :) If you can track which keys you nee...Hello mate! :) If you can track which keys you need to press to call in CAS, then you can add code for these keys to the Glovepie script. There are instructions on addiing code for specific key presses at the end of my Beginners Quick Ref Guide to which there is a link above. I'm not sure you can remove suppressors with voice commands as this requires manually moving the mouse to remove suppressors when the inventory is open? I could be wrong. The original author of the glove pie script may know more and his link is also above. Ok cheers!Anonymoushttps://www.blogger.com/profile/11845549988753629118noreply@blogger.comtag:blogger.com,1999:blog-2794903447137013827.post-51955311228818391202015-08-29T19:11:07.396-07:002015-08-29T19:11:07.396-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/11845549988753629118noreply@blogger.comtag:blogger.com,1999:blog-2794903447137013827.post-60258538367062569242015-08-29T01:48:35.542-07:002015-08-29T01:48:35.542-07:00Hello mate, how do you set up the advanced feature...Hello mate, how do you set up the advanced features within Glove pie, such as calling in CAS? Removing suppressors etc? Anonymoushttps://www.blogger.com/profile/18283584307666566243noreply@blogger.com